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Allen Holub's avatar

Ariel, That's a big topic, but consider a bonus based on an individual performance appraisal. That's a zero-sum game, since the bonus pool is of fixed size. That means that people will compete against each other for the money. That, in turn, leads to not helping people so that you can be the "hero," not sharing your knowledge because it would make somebody else look good, and other negative consequences.

Punishments are the opposite of this. If you punish "underperformers," they are probably "underperforming" because they're not getting help from "seniors" for whom they're competing for bonuses. That means that they'll never get better, and they'll drag the whole team down with them.

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Tristan Hood's avatar

Also, 22. By far the most misunderstood idea. If your team needs some SEO help, either learn SEO or grab an SEO expert. I’ve seen people use this as an excuse to not build stable product teams. Who wants to go to the “testing team” to get help thinking through quality?

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