Ariel, That's a big topic, but consider a bonus based on an individual performance appraisal. That's a zero-sum game, since the bonus pool is of fixed size. That means that people will compete against each other for the money. That, in turn, leads to not helping people so that you can be the "hero," not sharing your knowledge because it would make somebody else look good, and other negative consequences.
Punishments are the opposite of this. If you punish "underperformers," they are probably "underperforming" because they're not getting help from "seniors" for whom they're competing for bonuses. That means that they'll never get better, and they'll drag the whole team down with them.
Also, 22. By far the most misunderstood idea. If your team needs some SEO help, either learn SEO or grab an SEO expert. I’ve seen people use this as an excuse to not build stable product teams. Who wants to go to the “testing team” to get help thinking through quality?
Can you explain “Tinkering?” Specifically, there seems to be a tension between 2 and 9, and I admit it could be me not understanding terms. Observing and improving normally equates to tinkering, but you could be using tinkering to mean something different. I’m not pushing back. Hungry for more insight.
Ariel, That's a big topic, but consider a bonus based on an individual performance appraisal. That's a zero-sum game, since the bonus pool is of fixed size. That means that people will compete against each other for the money. That, in turn, leads to not helping people so that you can be the "hero," not sharing your knowledge because it would make somebody else look good, and other negative consequences.
Punishments are the opposite of this. If you punish "underperformers," they are probably "underperforming" because they're not getting help from "seniors" for whom they're competing for bonuses. That means that they'll never get better, and they'll drag the whole team down with them.
Also, 22. By far the most misunderstood idea. If your team needs some SEO help, either learn SEO or grab an SEO expert. I’ve seen people use this as an excuse to not build stable product teams. Who wants to go to the “testing team” to get help thinking through quality?
Note to self. Read all, then comment. 23 took care of it.
Can you explain “Tinkering?” Specifically, there seems to be a tension between 2 and 9, and I admit it could be me not understanding terms. Observing and improving normally equates to tinkering, but you could be using tinkering to mean something different. I’m not pushing back. Hungry for more insight.
Great list!!!
Could you go deeper on this? "Rewards and punishments are actively destructive."
Think this is the enhanced agile manifest. What makes me sad is that developers today are addicted to tasks and not agile product thinking